Failed Video Games The Industry Wants You To Forget

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 Failed Video Games The Industry Wants You To Forget


Before WoW, there was EverQuest. It was huge, putting the MM in MMORPG and introducing gamers to a scale they’d never experienced before. Then, more and more games started going the MMO route, and EverQuest‘s star faded a bit.



In 2013, Sony dropped an EverQuest Next trailer, and it looked incredible. Going along with it was partner game Landmark, which would give crafters their own open world and allow players to make entirely new structures. They did, and it was glorious — for a bit, until overhaul after overhaul so completely sucked the life out of Landmark that EQ2 Wire reported that peak online player numbers could never really crack 150 players as 2016 drew to a close. There was also some major behind-the-scenes chaos, the move to Daybreak Games, and unsettling rumors about just how heavily EQNext was going to rely on content designed and built by Landmark players. Then factor in just how much technology you’d need to have sitting on your desk in order to play.



PC Gamer reported on EverQuest Next‘s untimely demise in 2016, when Daybreak announced they’d discovered this new EQ “wasn’t fun.” They claimed Landmark was going to continue — then announced the end of that in 2017. At the same time, they’re promising to keep growing EQ and EQ2, so they’d like everyone to keep playing. Please keep playing.