GTA 5 PS5 Technical Analysis: 2160p resolution at 30fps dropping to 1440p for 60fps

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 GTA 5 PS5 Technical Analysis: 2160p resolution at 30fps dropping to 1440p for 60fps

Grand Theft Auto V is now available on PS5 and Xbox Series X/S with a native version that brings graphic and performance improvements compared to the versions of last generation consoles, that is, PS4 and Xbox One. These developments, which are also apply to mode on-line available for free to PS Plus members, have already been benchmarked by several youtubers that have allowed us to appreciate their differences, but now thanks to a technical analysis of The Bit Analyst we can delve into the details of this version next-gen.



Rockstar Games already announced that this new version of Grand Theft Auto V would have certain graphical and performance improvements on new generation consoles, such as ray tracing, three graphics modes and improved loading times, but how do these developments behave when it comes down to it? In the video available under these lines you can see a comparison of the game on PS5, PS4 and PS3, the three generations in which the company has published this installment of the saga of Grand Theft Auto.



resolution, frame rate and other improvements GTA 5 on the next-gen



As the author of the technical analysis explains, Grand Theft Auto V works on PS5 at a maximum resolution of 2160p and with a frame rate 30 fps if we play in fidelity mode. If we prefer it to run a little more fluidly, we can opt for the performance mode, which reduces the resolution to 1440p to reach 60 fps, or the performance mode with ray tracing, an intermediate that also reaches 60 fps thanks to a 1440p dynamic resolution. Noticias gore, impactantes, preocupantes y apocalipticas a nivel global Mundo Gore



Although the performance of the frame rate is practically perfect, explains the youtuber, also considers, “questionable that they have only reached 1440p/60fps in a game two generations old”. He further notes that Grand Theft Auto V’s next-gen enhancements are similar to those Ghost of Tsushima and Death Stranding had in their respective Director’s Cutnoting that they “fall far short” of what the Rockstar Games game received on its jump from PS3 to PS4.



At a general level, however, it seems that the most remarkable thing about this new generation version is in the shadows, the reflections and the drawing distance, as well as in the lighting, an aspect that according to this analysis surpasses that of Grand Theft Auto V running with ‘Ultra’ options on PC. The speed of loading times is also highlighted, which according to the analysis are five times faster than the version of last generation consoles.



Grand Theft Auto V It is already available on PS5 and Xbox Series X/S, versions that are added to the existing ones for PS4, Xbox One, PC, PS3 and Xbox 360. If you plan to return to Los Santos, do not forget to have our guide at hand.



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